State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Top Boxing Games in Lebanon: Q2 2025 Performance Analysis

Explore the performance trends of the top boxing games on a unified platform in Lebanon during Q2 2025, based on Sensor Tower data.

Top Boxing Games in Lebanon: Q2 2025 Performance Analysis

In the second quarter of 2025, the leading boxing games in Lebanon showed varied performance in terms of downloads and active users. This analysis, based on Sensor Tower data, highlights the trends observed across these top games.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw weekly downloads fluctuate, peaking at around 2.4K in early April and maintaining levels above 1.6K through the quarter. Active users increased from 4.2K to a high of 4.4K in early June, before settling around 3.5K by the end of the quarter.

Arm Wrestling Master by GOODROID,Inc. experienced a consistent download pattern, maintaining figures between 1K and 2.3K. The active user base saw a slight decline, starting at 13.9K and ending at 12.6K, with minor fluctuations throughout the period.

Boss Fight from BoomBit Games showed notable growth in downloads, beginning at under 0.4K and climbing to over 1.5K by mid-June. Active users consistently increased, reaching approximately 11.2K by the quarter's end.

Real Boxing 2 by Vivid Games S.A. maintained steady download numbers, with a notable peak of 1.3K in late June. Active users rose slightly, starting at 2.7K and ending at 3.8K.

Finally, Kung Fu GYM: Fighting Games from Next Hope showed a varied download pattern, with a peak of 0.7K in late May. Active users remained relatively stable, fluctuating around 6.5K throughout the quarter.

For more insights into app performance and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025